Teenage mutant ninja turtles: Shredder’s Revenge: Developer speaks about modernization of the timeless beatem up

Casey Jones, Interviews, Release Closing In | Teenage Mutant Ninja Turtles: Shredder's Revenge
Publisher Dotemu and the Development Studio Tribute Games today shared their vision in partnership with Nickelodeon how to bring the timeless fun factor of beat-eM-ups in teen mutant ninja turtles: Shredder’s Revenge into the present. The new adventure of the Turtles reaches PC, Nintendo Switch, PlayStation 4 and Xbox One this summer.

Tribute Games has used all passion-which was created from her childhood love for the teenage mutant ninja turtles-to analyze the past beat-ups of the series and to ensure that teenage mutant ninja turtles: shredder’s revenge loyal to the spirit of the turtles remain.

To deliver a modernized experience of how they earn the fans was very important for the team. Tribute Games has achieved this with clever improvements, like unique attributes and moves that emphasize the personality of every character.

Co-founder of Tribute Games, Jean-Francois Major, said: “We have teenage mutant Ninja Turtles: Shredder’s Revenge designed so that it is similar to a season of the classic 1987 cartoon series, each level is treated as a separate episode. The combination of elements of the extended TMNT universe with the imaginative combat styles that fans expect from the Turtles showed the non-stop pacing of an action film and the balance that creates the game between the personality of this iconic world and the light-footed fights, is a playful intoxication. “

Teenage Mutant Ninja Turtles: Shredder’s Revenge combines the work of two retro professionals. On the one hand, Dotemu, development studio and publisher known for faithful ports, as well as excellent remakes and sequels of popular series, including Streets of Rage 4, the quick-witted hit, which was nominated for the Game Awards 2020 as a best action game, as well as the rapid windjammer 2 and the much -praised Wonder Boy: The Dragon’s Trap.

On the other hand, tribute Games, the studio behind original IPs with retro feeling, such as Panzer Paladin, Flinthook and Mercenary Kings, which combine the spiritual games with a new game feeling. The ranks of Tribute Games also include key talents that were involved in games such as the much praised Scott Pilgrim vs. the World: The Game, and the Teenage Mutant Ninja Turtles, published in 2007 for the Gameboy Advance.

Look here at how tribute games braised the classic teenage mutant ninja turtles essence into her modern beat-em-up: