The Dark Crystal: Age of Resistance Review – Resist if you have to

The Dark Crystal was made popular in the 80s when the film mixed with puppets and animatronics by Jim Henson made a lot of truly strange people at a time of films for traumatic children who were incredible. Continuous demand for nostalgia, Netflix has invested in the beloved film and brought a prequel series that follows the Gelflings Fighting the Skeksis nightmarish fuel. I saw the original film several times (but not for several years) and I have not yet seen the Netflix series. So, by launching yourself in a draw, you can understand that I thought I knew in which I was. I was not. Although the gameplay in turn and the RPG elements are sufficiently in -depth to be interesting, it literally has nothing to do with Dark Crystal. Not only do I know anything new about the series, but I am also confused about the reason, if necessary, the license of this game. It is a very confusing but decently fun game that I do not know Really who is the target audience.

The game is a traditional RPG in turn, each character capable of moving a certain number of spaces and his capacities capable of extending over a certain number of blocks with enemies with the same movement and attack movements. Your team continues to develop throughout the game as you progress through different stages, collecting characters from the franchise as you go, each with different “jobs” assigned. They are all completely interchangeable, even if I have not tried too much to do so. Change a soldier in a scout that increases the movements and the turns of the characters but decreased their strength seemed stupid when I could simply move their soldier status to the third maximum level and make a tank. The options are there and I am sure that this could be a very interesting game strategy if you are starting to stack your classes at specific levels.

Netflix's DARK CRYSTAL: AGE OF RESISTANCE Shouldn't Exist! | Sam's Channel

Which brings us to level design. As the game progresses, it becomes more and more complex because you count less and less on the straight attacks and more on the special attacks that you unlock. As the levels offer you new ways to defeat your enemies, whether it is strange creatures that attack, or an acid marsh, or what else, you must use different attacks so that these specific card traps help you defeat An enemy and finish the requirements of the card and go to the next mission.

However, filling the requirements of the card is much more difficult than it seems. Sometimes it means a jaunty for 5 minutes in a dungeon, sometimes it’s 20 minutes because your gelflings band moves 6 spaces both while your enemies continue and you try to put them in the right place to push them in An acid marsh while trying to open a door on the other side of the room. It can therefore be frustrating. As I said above, the job classes are cool because they are very interchangeable, but they do not seem to have much sense in my books. The loot system does not always drop a sufficient amount of pearls either, so you have trouble equipping your people, until you finally have everyone completely loaded, then the pearls begin to accumulate. There is always armor or a higher level weapon, but when you get there, you already master enemies, so it’s just free at this stage.

I cannot repeat too much that I don’t know who this game is intended for. I had no idea what was going on in the story because I had not seen the series and it was time since I was watching the film. Is there enough to seduce fans? Since you can simply transform your characters into any class of fighter, I wonder. There were scenes which, for sure, were drawn directly from the show, but the way in which I won the scene was more than likely how it was in the show. Again, it is not for the uninitiated but I do not think it is for hardcore fans either. RPGs in turn are also a kind of niche, which adds another layer to my confusion.

Regardless of whom it is intended, finally The Dark Crystal: Age of Resistance falls somewhat flat.
Although I appreciate certain aspects, these same things would frustrate endlessly on different cards.
It is a game that does not give enough information to attract me, although I think it gives precious little new things to fans to encourage them.
In the end, I do not really understand who this game is intended for because I cannot tell the fans they would like and I cannot tell the uninitiated to pick it up because the story is confusing and
The gameplay is not great.
So, even if certain aspects of the game are solid, it obtains a difficult pass from me.
I hope I have fewer nightmares on this game than on skeksis for almost all my childhood.