Game Federal Association of German Games
Game, the association of the German games industry, has determined and published good numbers for the domestic Daddel market. According to Game, “2021 with games, online services and games hardware fees and Games hardware was implemented around 9.8 billion euros. This is an increase of 17 percent compared to the previous year.”
Little surprisingly, the growth from 2020 to 2021 can not keep up with the difference between 2019 and 2020, which was then rising “, among other things, new players who were added during the Corona Pandemic”. The basis for today’s announcement are according to Game data of the market research companies GfK and Data.ai. The demand for hardware has developed particularly positively: consoles (+23 percent), games PC accessories (+22 percent). But the thickest plus have in-game and in-app purchases – whopping 30 percent.
Game Managing Director Felix Falk: “Those who have discovered games for themselves during the Lockdowns for themselves for themselves in the long term will also like it in the long term. Particularly pleasing is the strong growth in gaming hardware. Whether game consoles or gaming PCs: the repeated male have the times Players in Germany are sharply invested in their equipment in order to be able to enjoy games in the best possible quality in the future. The demand could not always be served, so it would have been possible even a larger increase in sales. “
In terms of software, sales with computer and video games grew by a total of 19 percent to around 5.4 billion euros; A large proportion of it had the mentioned in-game and in-app purchases. Less surprising Game calls “the continued trend towards free-to-play games as well as the longer support for individual titles, which are repeatedly supplied with new – free – free and paid – content” as the cause. You will find even more figures to the individual area of the industry in the Game Report.